What do you know, sometimes, you get lucky! I was preparing a demonstration on how to use papervision’s effects renderLayers, and while playing with some filters, I stumbled upon this beautiful and very elegant way to create a Plasma Effect. One ColorMatrixFilter, a simple blur and a color transform make this little beauty tick. I [...]
Archive for the ‘Experiments’ Category
Wow, what a ride!
Some weeks ago, we set out to make some dynamic 3D shapes using Papervision for a project we are developing internally. As we dusted off our old math books, bought new math books and bugged everyone around about UV mapping, spline, resolution and revolutions the demo is finally out and we can [...]
As I was amazed at the work of Andy Zupko in the Effects branch of Papervision 3D (2.x Great White) I had a simple idea on how to use andy’s new pixel3d class by using every frame in a video stream as a grayscale heightmap while still maintaining the original pixel’s color. It’s very simply [...]
This outline-tracer implements the Moore-Neighbor Tracing algorithm to detect the edges of a bitmap and trace a vector outline of the shape.
This project came about during the production of a site with a video-presenter shot on blue-screen and color-keyed. We wanted to use the new video features of Flash 8 to display the keyed video [...]
Here’s a Flash 8/AS2 experiment based on heavy use of BitmapData, BlurFilter and DisplacementMap, this class based filter is made out to give the illusion that the target movie clip is in fact a digital signal. It’ll be used for one of our upcoming projects called The American Image. It simulates noise in the signal, [...]

















