“Why build yet another video player?” you ask. Pyro only integrates the core logic of playing video using flash. Yea, sure, you can build your own thing using NetStream/NetConnection, hey , that’s basically what Pyro does and that’s what professionnals do. They do it over and over again. So why waste time with all the same problems like size handling, duration, bandwidth detection, etc? It’s from this question that Pyro was born.
As I was amazed at the work of Andy Zupko in the Effects branch of Papervision 3D (2.x Great White) I had a simple idea on how to use andy’s new pixel3d class by using every frame in a video stream as a grayscale heightmap while still maintaining the original pixel’s color. It’s very simply [...]
This outline-tracer implements the Moore-Neighbor Tracing algorithm to detect the edges of a bitmap and trace a vector outline of the shape.
This project came about during the production of a site with a video-presenter shot on blue-screen and color-keyed. We wanted to use the new video features of Flash 8 to display the keyed video [...]

















