Marpi from the Papervision channel contacted me regarding a problem with the Cassini shape in our previous post Papervision3D: Quad layer - Shape morphing source . Seems the that vertices and UV coordinates for the shape were not computed correctly. Well I took some time to correct the problem and realign the UV and vertices [...]
Wow, what a ride!
Some weeks ago, we set out to make some dynamic 3D shapes using Papervision for a project we are developing internally. As we dusted off our old math books, bought new math books and bugged everyone around about UV mapping, spline, resolution and revolutions the demo is finally out and we can [...]

















