Marpi from the Papervision channel contacted me regarding a problem with the Cassini shape in our previous post Papervision3D: Quad layer - Shape morphing source . Seems the that vertices and UV coordinates for the shape were not computed correctly. Well I took some time to correct the problem and realign the UV and vertices of the shape so all should be in order now!
Unfortunately, even the updated code is made using PV3D-Effects branch, which is outdated now! I do believe the code will function correctly using the latest pv3d trunk, though if anyone encounters some problems and that there is some demand I’ll make an official port.
Download the updated source shapes here.
The original experiment was also updated.
Happy peanuts! (cassini)
-b



















October 23rd, 2008 at 10:30 am
thanks for the peanut